> For the complete documentation index, see [llms.txt](https://extinctionwars.gitbook.io/whitepaper.extinctionwars.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://extinctionwars.gitbook.io/whitepaper.extinctionwars.com/coming-soon/player-vs-player.md).

# Player vs Player

After a long period of work, adaptation, overcoming by those survivors to the great degrees of radiation that emerged from every corner of the earth, they decide to organize themselves into tribes or groups since in this way it was much easier to be able to divide their activities according to the characteristics of each one of them, giving way to the creation of the different groups that make up Extinction Wars.

With the passing of time and after finding all the ways to survive, they realized that this would be their world forever and beyond surviving, they needed to LIVE as a "common" society as a society of the "past" and try to resume life. that they had left behind without forgetting the current situation, so they had to invent ways to make their life as normal as the one they used to live.

Farming, building, working and adapting to the new world to achieve long-term wealth or stability was not enough, so they began to organize different events to measure their strength and get minerals in a more direct way.

For this reason, the events that make up the Extinction Wars ecosystem arise.

{% hint style="info" %}
***It is very important to note that for a character to be able to participate in the different events that Extinction Wars offers, it is necessary that they have at least 1 accumulated Radioactivity charge that is consumed by each event.***
{% endhint %}
